
But with the Covenant not released yet the mod is currently based in 2543, 9 years before the first Halo installation is found and before the Covenant made first contact. Super Mass Acceleration Cannons (SMACs, from Halo 2 and Halo: The Fall of Reach) really do put rounds clean through Covenant capital ships. The UNSC require at least 3 to 1 odds to win against Covenant ships with thousands of opposing ships engaging each other across a universe of planets and stars. SotP seeks to stay as close to the canon of the Halo books as possible.

When the Covenant are done SotP will be transferred over to SoaSE Rebellion and the Forerunners will then be released. The Covenant are being worked on and released at a later date. The UNSC is the only playable faction at the moment, released in a public beta on. SotP places you in command of the entire UNSC/ Covenant/ Forerunner empire and pits you against all those that stand in the way of your empire's supremacy. The space battles are a prime part of the books and the Halo canon but it is only slightly glossed over in the Halo games. Sins of the Prophets (SotP) is a great Halo based mod for SoaSE Entrenchment (with a planned released for Rebellion at a later date) that brings something that the Halo games have never full shown or developed, the epic space battles from the Halo books. If you are familiar with the acclaimed 4x strategy game Sins of a Solar Empire (SoaSE) you will know of the huge scale of the space battles and the intricacies of spreading your empire. Wikis Immerse yourself in game lore, tutorials, and more. Metaverse See how you rank against other players in your favorite games. Community Stay up-to-date with game news and dev journals.


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